About Me

I started my career as a character rigger in animation industry and start writing code for my own tools,
I stepped into VFX industry to expand my capabilities for more challenges,
I dived into game industry to experience the unexpecteds,
Now I am an Unreal Engine Developer in PIXOMONDO and just following the journey

  • Born 1984
  • Residence Canada
  • e-mail saeid.gholizade@gmail.com

What I Do

Programming

I have been developing with many language along my path, such as c#, C++, objective-c, swift, python, java, mel

Tools

I have been developing tools for many softwares, such as Maya, Blender, Unity, Unreal Engin, Nuke

Game Dev

I have been developing games many library and engine, such as Cocos2d, Torque, Unity, Unreal Engine

Mobile App

I have been developing mobile apps on many platforms, such as J2ME, IOS, Android

Recommendations

Clients

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Hobbies

Water Color Painting

Playing Games

Wood Carving

Resume

Experience

June 2021 - Present
PIXOMONDO

Senior Unreal Developer

April 2020 - June 2021 (1 year 3 months)
Lemon Sky

Pipeline SuperVisor

April 2019 - March 2020 (1 year)
Lemon Sky

Pipeline TD

August 2018 - March 2019 (8 months)
VR Vision

Unreal Developer

February 2018 - March 2019 (1 year 2 months)
IHP GAME STUDIO

Lead Programmer

February 2017 - August 2018 (1 year 7 months)
Fanava Group

iOS Developer

May 2010 - May 2018 (8 years 1 month)
Raiavin

CG Supervisor & Senior Developer

May 2013 - September 2014 (1 year 5 months)
BeardedBird

Tool Developer & Lead 3d Artist

2010 - 2011 (1 year)
Didar Film

Visual Effects Supervisor

2007 - 2011 (2 years)
APW studio

Lead Programmer

2004 - 2006 (2 years)
TGT Game Studio

Programmer

2003 - 2004 (1 year)
SiahGhalam e' Shargh

3D Artist

Strengths

  • Teamwork
  • Software Engineer
  • Game Developer
  • System Developer
  • Tool Developer
  • Pipeline Developer
  • Team Leadership

Hard Skills

  • Unreal Engine
  • Unity
  • Maya
  • Blender
  • Houdini
  • Arnold
  • Nuke
  • C++
  • C#
  • Python
  • HLSL
  • SQL
  • MEL

Awards

Best graphics in 3d department in tehran game festival for

PARVANEH : LEGACY OF THE LIGHT‘S GUARDIANS
2016

Best visual effects in festival of time

JAMSHID:A LAMENT FOR A MYTH
2017

Portfolio

Avatar The last Airbender

Avatar The last Airbender

1 VFX
Voxy

Voxy

0 Tools
House of The Dragon

House of The Dragon

1 VFX
Star Ocean: The Divine Force

Star Ocean: The Divine Force

2 Games
Halo

Halo

1 VFX
Gears of War 5

Gears of War 5

2 Games
Star Trek : Strange new world

Star Trek : Strange new world

1 VFX
Star Trek : Discovery

Star Trek : Discovery

1 VFX
Santiago of the seas

Santiago of the seas

3 Animations
UE Physical layout tool

UE Physical layout tool

0 Tools
JAMSHID : A LAMENT FOR A MYTH

JAMSHID : A LAMENT FOR A MYTH

3 Animations
UE Animation retarget Tool

UE Animation retarget Tool

0 Tools
MIDDLE SCHOOL MOGULS

MIDDLE SCHOOL MOGULS

3 Animations
The Tree

The Tree

3 Animations
Alvan Commercial 1

Alvan Commercial 1

3 Animations
Alvan commercial 2

Alvan commercial 2

3 Animations
Mr Head:the boy next door

Mr Head:the boy next door

2 Games
Parvaneh

Parvaneh

2 Games
UE Light Brush

UE Light Brush

0 Tools
Battle shoot

Battle shoot

2 Games
The Great Raid

The Great Raid

2 Games
KÖSTEBEKGİLLER

KÖSTEBEKGİLLER

1 VFX
NodeChaos.io

NodeChaos.io

None
Balaban

Balaban

1 VFX
UE Advance Spline Tool

UE Advance Spline Tool

0 Tools
UE Chain Component

UE Chain Component

0 Tools
Unity River tool

Unity River tool

0 Tools
Unity UI flow tool

Unity UI flow tool

0 Tools
Maya Pipeline toolset & character generator

Maya Pipeline toolset & character generator

0 Tools
Renderman Shader maker

Renderman Shader maker

0 Tools